If you’re like me, and you enjoyed World of Warcraft but have taken an issue with it, you may want to consider Kingdoms of Amalur: Reckoning.
Unlike most WoW players, I started playing just a few months ago. My experience with it was positive: I enjoyed the visuals, the gameplay has some satisfying (although repetitive) mechanics. But I had no friends to play with, and it’s pretty grindy. Also, $15 a month is steep for any video game. So, I found a replacement.
There are some similarities between these two games. For starters, the visuals are eerily similar. There’s actually a good video on YouTube that explores them side-by-side:
There’s a lot of lore (if you care about that). And it’s a fun questing game. On the other hand, Kingdoms has much more satisfying combat. There are lots of options: swing a giant hammer, fire electricity from your hand, or set traps. You have more options in skills (WoW players will know you have to commit to just a couple skills or professions).
I don’t want to go too much in-depth on these comparisons, as those who are reading will – at this point – already know if Kingdoms will be able to scratch that WoW itch. It’s a great mix between the top fantasy RPGs of late (The Witcher and Skyrim, for example) and MMORPGs from your younger days. If WoW just isn’t doing it anymore, give this one a shot!