The past never dies, and, in the case of Super Mario 64, it only seems to get more glorious. The game that launched Nintendo’s 3D era is not only one of the most beloved of all time but also one of the best in terms of gameplay and the sum of its parts. Of course, bringing this over to the PC in some kind of bootleg port was inevitable and, here in 2020, we have one.
Naturally, all of this is a bit of fan-craft and that is to be expected. While available now, there’s no word yet on whether Nintendo is going to shut this party down as they tend to do in these cases. But we certainly won’t be surprised if this becomes harder to discover in the coming weeks.
So, you’re probably thinking: Why is this a big deal at all? Can’t you just emulate all of this?
You can, but what makes this a big deal is that it is Super Mario 64 ported to PC via DirectX 12 which allows for 4K graphics and ultra-smooth operation. The devs also have built-in support for most modern controllers. The project can even be modded and updated which will allow for a whole new world of Super Mario 64 projects in the future. Previously, mods had to rely upon an emulated version of the game and that will not be the case with this DirectX port.
All of this comes upon the heels of Nintendo’s plans to celebrate Mario’s 35th anniversary with Switch remastered ports of the majority of the plumber’s catalog. These titles include the Galaxy games as well as an updated and expanded version of the Wii U’s Super Mario 3D World which will have new levels and other updated content.
A lot of this is the fulfillment of long-held fan wishes for Mario’s previous games on the uber-popular Switch hybrid console. As many of you know, this legendary franchise helped build the house of Nintendo and its titles tend to be system-defining games.
It will be interesting to see the impact of having so much quality in one place this year. What do you think of the DirectX 12 version of Mario 64? Cool idea or destined to garner the wrath of Nintendo? Let us know your thoughts on this in the comments section below.
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