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        Advertisement – How Esports Players and Fans Can Protect Themselves from the Rising Threat of Cyberattacks

        Advertisement – How Esports Players and Fans Can Protect Themselves from the Rising Threat of Cyberattacks

        Excited for Spider-Man: Miles Morales on PS5? Find Out What You Can Expect From It

        Excited for Spider-Man: Miles Morales on PS5? Find Out What You Can Expect From It

        Quarantine Getaway: A Medical Student’s First Six Hours In Animal Crossing: New Horizons

        Animal Crossing “Updates” Show a Troubling Trend for Gaming on the Horizon

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        The Weirdest Alien vs. Predator Game That Almost Happened

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        A Word From Our Founder: DoG’s Stance on Black Lives Matter

        How Animal Crossing Became a Real-Life Income Source in The Pandemic Economy

        How Animal Crossing Became a Real-Life Income Source in The Pandemic Economy

        Could We Be Entering Into a Remake Renaissance?

        Could We Be Entering Into a Remake Renaissance?

        Why Twitch Is Still Winning the Streaming War

        Why Twitch Is Still Winning the Streaming War

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        We Went Back Is A Short But Excellent Trip Into Horror

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          Indie game developer Marcus Clarke aka PixelManta

          Indie game developer Marcus Clarke talks career change and Overmorrow

          Pecaminosa Review: The Doctor’s Assessment

          Pecaminosa Review: The Doctor’s Assessment

          Friday Night Funkin’: The Doctor’s Assessment

          Friday Night Funkin’: The Doctor’s Assessment

          Niftski Makes History With The First 4:54 in Super Mario Bros.

          Niftski Makes History With The First 4:54 in Super Mario Bros.

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          Jenny LeClue – Detectivú Review: The Doctor’s Assessment

          Dev Questions About Stadia’s Viability Hampering Game Publishing on Platform

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          Top 5 League of Legends Champions That Counter Blitzcrank

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          Zero Ranger Developers Reveal New Title Void Stranger

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          Could Microsoft’s Purchase of Bethesda Make Fallout: New Vegas 2 Possible?

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            Amazing Cultivation Simulator Review: The Doctor’s Assessment

            Amazing Cultivation Simulator Review: The Doctor’s Assessment

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            Adios Review: The Doctor’s Assessment

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            Ys IX – Monstrum Nox Review: The Doctor’s Assessment

            Ys IX – Monstrum Nox Review: The Doctor’s Assessment

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            Guild of Darksteel Review: The Doctor’s Assessment

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            Crumble Review: The Doctor’s Assessment

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            Fans Port Mario 64 To PC For Reasons

            Fans Port Mario 64 To PC For Reasons

            Jurassic World Aftermath: An Open-World Survival Jurassic Park Game in Development?

            Jurassic World Aftermath: An Open-World Survival Jurassic Park Game in Development?

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            We Went Back Is A Short But Excellent Trip Into Horror

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            Insider Reveals GTA VI Progress

            Femida Review: The Doctor’s Assessment

            Femida Review: The Doctor’s Assessment

            GeForce NOW Loses 2K Games Library As Publisher Pulls Titles from Service

            GeForce NOW Loses 2K Games Library As Publisher Pulls Titles from Service

            Horizon Zero Dawn Confirmed for PC Release

            Horizon Zero Dawn Confirmed for PC Release

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            Sony Reveals PS5 Controller

            Horizon Zero Dawn Confirmed for PC Release

            Horizon Zero Dawn Confirmed for PC Release

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            PUBG Update 6.2 Delivers Long-Awaited Cross-Play Functionalities for Xbox One and PS4 Gamers

            PUBG Update 6.2 Delivers Long-Awaited Cross-Play Functionalities for Xbox One and PS4 Gamers

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            Sword and Sandals: Spartacus: The Doctor’s Assessment

            Sword and Sandals: Spartacus: The Doctor’s Assessment

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            Quarantine Getaway: A Medical Student’s First Six Hours In Animal Crossing: New Horizons

            glass masquerade 2 illusions review

            Glass Masquerade 2: Illusions Review – The Doctor’s Assessment

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            Down to Hell Review – The Doctor’s Assessment

            demon pit review

            Demon Pit Review – The Doctor’s Assessment

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            Straimium Immortaly Review – The Dr.’s Assessment

            Straimium Immortaly Review – The Dr.’s Assessment

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            PUBG Update 6.2 Delivers Long-Awaited Cross-Play Functionalities for Xbox One and PS4 Gamers

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            OUTBUDDIES review: the Doctor’s Assessment

            The Overwatch League: The Good, The Bad, and The Ugly

            The Overwatch League: The Good, The Bad, and The Ugly

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          Hades Proves Supergiant Games Continues To Deliver

          Joe Jackmovich by Joe Jackmovich
          March 5, 2020
          in Blog, PC
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          Hades Proves Supergiant Games Continues To Deliver
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          I’ve been a fan of Supergiant Games since their legendary initial release of Bastion in 2011. It was a title that changed the landscape of the indie scene and as such fans were equal parts concerned and hopeful for a follow-up that would establish the studio as a force in the gaming world. That follow-up came with Transistor in 2014.

          With a familiar aesthetic and musical landscape but still very different in story and gameplay, Supergiant Games proved with Transistor it was not a one-and-done developer. It’s a familiarity that strikes similar to director Wes Anderson – when you see a Supergiant product, you simply know who made it. It allows Supergiant to present new experiences that at the same time can occupy a nostalgic and comfortable place in the mind. That same familiarity was present even in their most out-of-the-box game, Pyre. Despite being based around a sporting contest, Pyre still felt like home for fans of the developer.

          Hades is the latest title from Supergiant Games, announced and released on the same day in a unique and risky move in December 2019. Hades is a game that follows Zagreus, a son of Hades who is trying to escape the grim conditions of the Underworld by utilizing a variety of snappy combat abilities. Each attempt to escape the Underworld is a randomized instance that changes the enemies, rewards, and strategies required to succeed. While dying does reset progress there are elements of the game that can carry over from attempt to attempt. 

          Zagreus starts each escape after jumping from a window in the Underworld palace

          The title screen alone reminds players immediately that they are about to play a Supergiant title. The twang of the guitar, the flash of the logo, and that familiar feeling comes rushing back.

          Gameplay starts immediately with Zagreus’ latest attempt to escape the Underworld. Combat is simple, responsive, and comes to the player quickly. Zagreus’ starting weapon, Stygian Blade, is a fast and close weapon that reminded me of a more mobile version of the War Machete from Bastion.

          Every room has a particular reward after clearing the enemy waves within. These rewards range from direct upgrades for the current attempt to items more focused on long term growth. After clearing a room and collecting a reward Zagreus will have between 1-3 choices of reward to continue, giving the player the choice on how to spec their escape.

          The most interesting of the rewards are the boons, granted by separate Olympian gods. Each god has their own theme, such as Artemis granting critical hits or Dionysius applying damage-over-time effects to enemies. These boons can vastly change how Zagreus engages enemies and keep each run fresh. Some boons can even combine to form synergistic new abilities.

          Orpheus and Eurydice are new characters with that familiar Supergiant Games aesthetic

          Inevitably Zagreus will fall and be returned in a pool of blood to the palace of the Underworld. The palace serves as a sort of hub and rest area for Zagreus to upgrade himself and chat with other unfortunate residents. It’s here that Hades seemed to really shine, as it immediately harkened back memories of Bastion’s eponymous base. Talking with Nyx or Achilles as they conspire against Hades to help Zagreus escape feels like a lived-in story as they give more information across return visits. Hades himself seems more annoyed and indifferent than concerned of your attempts, mocking you for falling to various enemies. This alternation between palace visit and escape attempt gives a good flow to the gameplay that makes it difficult to find a good place to put the game down, giving that “just one more” mentality.

          While I’m generally not a fan of Early Access titles, Hades already feels like a fully-realized game. There are several weapon types with very different play styles, trinkets to augment skills or gameplay mechanics, and a good selection of gods and boons. The latest update added Demeter, goddess of seasons who adds cold and slow to abilities. It also added smaller features like a barebones fishing “game” which is a small distraction that helps break up the constant fighting.

          Combat is responsive and varied with a good assortment of ways to augment your escape

          There are currently three large zones to escape from, with a smaller fourth final zone. Each zone is capped by a boss and it’s here that I have the most issue with the game. The first zone to its credit does have three variants of the first boss but the other zones have one set boss each which does make the game a bit repetitive at this point.

          Sometimes the amount of visual effects can be a detriment, especially with explosive enemies. It’s fairly common in my experience to get unexpectedly hit by an explosive when there are a lot of things happening on screen. It would be nice to have a larger visual indicator for the explosives that don’t paint a large circle of danger around them before blowing up.

          Overall the game is in a good place and with Supergiant Games at the helm there’s virtually no risk with buying in now. There is a roadmap for future updates, including a timer on the main menu counting down to the next large update. If Hades ended development today it’d be worth the asking price, but with more content planned there’s a bright future for the Underworld ahead.

          Tags: PCSupergiant Games
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